Over
on his Dreams in the Lich House blog, Beedo asked the following:
“What
kind of things do you do differently since you've encountered the blogosphere?
The internet often seems like tribes of angry folks yelling at each other
across a room, and no one ever changes their mind. (See also, Edition
Wars et al). I've changed my mind about some things. How about
you?”
I
started writing a comment and then realised it was getting too long, so I’ve
decided to turn it into a blog post instead. Here goes...
I
don't know if the blogosphere has changed my mind about anything, but it's
certainly made my involvement in the online scene a greater pleasure. And it
most definitely has given me a wealth of valuable tools for my game.
After
a number of years of hanging around various old school forums I began to
despair of the negativity that dominated (and in a couple of prime examples
still dominates). It was usually a noisy minority – the Mouth of Forum, but we
all know how "they" can spoil it for the regular majority. Let’s face
it, involvement in the online scene quickly loses its fun when having to deal
with the needless negativity and unwarranted aggression and rudeness of those
lame types who either lack social skills or simply get their kicks from being a
wanker.
When
blogging began to become popular around 2005, I found a way to continue
interacting with folks online without having to put up with the idiots. As an
added bonus creativity and good ideas were more highly concentrated. No longer
did I have to wade through 45 pages of forum thread to find the gold amidst a
mountain of waffle. The Mouth of Forum tended to avoid blogging since they lost
the captive audience of the forum. Idiot bloggers end up with no followers and
no one interacting with them – and when you’re a shit-stirrer, where’s the fun
in that?
A
strong community developed around blogging that has, on the whole, being rather
positive. It’s stood the test of time and proved the critics wrong over and
over (I won’t bother going down that road to explain).
Then
came G+, which has had a definite impact on blogging in some respects, but
hasn't been the death knell that some predicted. Much of the online
conversation that was occurring in blogging comments has now shifted to G+, but
that hasn't impacted on the continuing creativity being posted on blogs.
Blogging hasn’t been weakened. Some think blogs are ephemeral, although
personally I think that extends only to poorly organised blogs. A well
organised blog is a pleasure to behold, especially one with links to creative
content, popular posts, etc. A bit like sticking a table of contents at the
front of a book, it makes a hell of a difference. G+ on the other hand, from
what I’ve seen so far, is primarily a tool for conducting conversations, and in
that it excels.
The
three different types of medium - forums, blogs and G+ - all have their
strengths and weakness, with none of them completely replacing the other two.
Forums
are good places for conversation, but for some reason tend to fall prey to
attention-seeking spoiled brats, unless strongly moderated. I’m not really sure
why this has been the case. They are a good place for creative content, but it
soon becomes buried under pages of forum threads of “what are you reading now”
and “here’s another Bard variation”, and so on. And let’s be honest, most forum
search functions are pretty crappy, making retrieving information hit and miss
at best, often almost impossible.
Blogs
are not so good for carrying on conversation, although some fascinating ones do
occur, but the moderation aspect tends to be stronger and so the Mouth tends to
stay away. Empty conversation will often receive little or no reply, but that’s
a bit like survival of the fittest, isn’t it? Creative content is more easily
distilled into one place, but requires the blogger to be organised for the
reader to have ready access to it. I do find the search function on blogger
blogs to be very good on the whole.
G+
I discussed above and so won’t go over it again. I have to confess I haven’t
made time to use G+ properly and may never end up doing so.
So
Beedo’s post today made me realise once again that overall, for me it's the
blogs that have had the greatest impact upon my game and my DMing style. I've
found and used more gold from blogs than I have ever discovered in forums. And
in the main, I've had vastly better interactions with fellow gamers on blogs*, something that has made this hobby a much more enjoyable activity.
I encourage you to visit Beedo's blog post and tell him what, if anything, you do differently because of blogs.
*Although
it goes without saying that Finarvyn’s Original D&D Discussion forum is the
cream of the crop that has miraculously stayed largely free of the depravations
of the Mouth of Forum, while at the same time being one of the lightest
moderated forums out there. And the creativity that is posted there makes it an
exciting place to hang around.
This was a good post in answer to Beedo's. I liked his and yours and am considering writing about it myself.
ReplyDeleteFor me, I haven't jumped to forums or G+. I'm still tinkering away, here and there at little posts from my kitchen.
Cheers and boogie boogie.
Ivy, I'm guessing your life is too busy for forums and G+. Certainly when I think about G+ my brain tells me I've got more than enough to do without joining in random conversations.
DeleteI saw on your blog that your Chrissy break was too short. Hopefully you made up for the lack of quantity by having quality time.
It was short. The days at the pizza shoppe are weird. It's full-time but spaced out into six days. We get one day off and each week that usually changes.
DeleteIt's odd though. One day will be five hours and another shift will be eight. Very off balance. But for now it's helping to save for a house and all that fun stuff.
One thing I don't care for on G+ is how they make everyone use their first and last name. I don't mind if people know that my name is Ivy. But I really love The Happy Whisk. Tim picked that name out for me and then the gamers started calling me Whisk.
It's just fun. And I don't like that G+ just made it law to have a real name. Though I know some got around it by using a fake real name and last, okay sure. But still, I find Google annoying with all that.
There is a big difference between the discourse on forums vs blogs. I'd much rather read a viewpoint on a blog, where the author has the time and space to develop their position, and I can go away and cogitate on it without the shouting and the straw men. And it's much easier to bookmark or retain valuable ideas for later reference. My exposure to G+ leads me to view it as ephemeral and chatty, fine for passing conversations that quickly float by, but not terribly substantive - it's a complimentary medium, not a replacement.
ReplyDeleteI totally agree on both points Beedo. Seeing G+ as a complimentary medium is pretty well spot on I reckon.
DeleteThe only thing that holds me back from G+ is their anti-handle policy (i.e. opposition to the use of pseudonyms); I suspect that is at least in part what has kept it from being the one-size-fits-all solution to digital communications.
ReplyDeleteFor better or worse, some of us just can't allow our hobbies to become google-able alongside our real names. This is especially true for anyone that wants to have blogs on things like politics, but we all know the unfortunate truth of how yuppies (especially those with jobs to offer) look at gamers. At least in the US.
I'm fairly certain I've seen people using handles on G+. I guess it's just a matter of creating a suite of Google accounts all around that username. I also know of one gamer who is fairly prominent in the old school scene that operates under a pseudonym, with most people thinking it is his real name. Perhaps you could do something similar Mr. Blue, although it means having to muck around with more than one account.
DeleteThough I won't be gaming via G+ Hangouts I can see that they may be the only way some OSR games get played rather than just collected. They are a boost to games like S&W whose forums are in decline despite greater sales.
ReplyDeleteFrom what I've seen, G+ is more than chatty and ephemeral - look at some of the Communities that have sprung up already - games are being testing, game content is being posted and networking between individuals and communities ensures you can spread ideas to many places with ONE POST - which you can't do with insular forums or with smaller blogs.
My blog has only 4 followers and is mentioned in a handful of bloglists compared to being able to 'thoughtbomb' a much wider demographic via G+. The downside is that demographic all have to be on G+ - so it's still a niche, but no wonder Grognardia comments have moved to G+ - shrewd move.
The blog/G+ combination makes the old forums look as cut-off and slow as Yahoo Groups - which isn't necessarily a bad thing - ODD74 feels like an oasis, and it's easily accessible for drifters.
I'm coming across like a G+ fanboy but wow, look what it's done for Urutsk, or how Erik Tenkar's building an info-empire. Oh the possibilities...
Some good points. The whole business of game development is one that I hadn't thought about, but I can see the great value in the medium for helping it along. Given the ephemeral nature of the conversations of G+, how good is it as a repository for game content? Or do folks simply link to files hosted elsewhere?
ReplyDeleteOn the Communities sites, some are dedicating pages to posts tagged as resources with links to the content elsewhere - blogs, google docs, mediafire, dedicated website etc. So it needn't get lost on the main discussion/updates page. Nothing radical in itself, forums do this, but it's the additional connection to people's feeds and the ability to Hangout that gives it the edge over a forum.
ReplyDeleteCompare the way forums work with new material -
- material is posted, posters comment/discuss, maybe try it out with offline groups, maybe someone does a play-by-post on the form - but this process is slow.
With G+ - you post material and invite people within and beyond community to try it out in a hangout - it's faster, engages people as players/testers rather than just as PDF collectors/designers, and it's reaching out beyond the community to reel people into that shared experience.